Resident Evil Revelations 2: Intense, Action-Packed, and Absurd!

The Resident Evil franchise has been limping on life support with its recent mediocre games: Resident Evil: Operation Raccoon City and Resident Evil 6. Can Resident Evil Revelations 2 revive this dying franchise? Or will this be the final straw?

With no confirmation or concrete news about Resident Evil 7, I was disheartened and sad to think that one of my favourite video game franchises would end on a limp note. Resident Evil 2 was one of the first games I ever played on the Playstation. Just hearing the typewriter music brings back great memories and always makes me feel safe. Then, out of no where, with minimal advertising and hype, Resident Evil Revelations 2 was released.

Let’s talk about the good stuff first. Revelations 2 was released in an episodic format, similar to Telltale Games’ format with The Walking Dead, Wolf Among Us, and Game of Thrones. My best friend assumed this meant that Revelations 2 would be employing a dialogue and choice-based style of game. I reassured him it was not, but that the game was simply broken into 4 main parts, thus, released in 4 separate weeks.

Telltales Collection

Telltale Games can do no wrong

I personally loved this format. Each part of the game would end on cliffhangers, enhancing the storytelling experience. It basically felt like your favourite television show. When the episode ends, things wrap up, but you can’t wait for the next episode to be released, only making you love the story more and more.

I can also attest that as a casual gamer (it takes me 3-4 months to complete a 20 hour game) this format kept me motivated to play. When I play regular games like Mass Effect, it’s a little overwhelming knowing that I have at least 20-30 hours to beat this game. Thus, I’m not always motivated to play. However, with episodic games, it’s not overwhelming at all. It’s nice to know that each part will only take about 2-3 hours to complete and then I have the rest of the week to attend to my boring adult chores. I sincerely hope that other video games consider this format as it not only enhances the storytelling aspect, but accommodates and appeals to casual gamers. Now I know most hardcore gamers hate this format as they just want to whip through the entire game. Well this format still works, as my hardcore gaming friends told me that they simply wait until all the episodes have been released and just whip through the game in one-go. So at the end of the day, episodic games are win-win!


This game took FOREVER to beat…but all 50 hours were totally worth it

In terms of tone,  Revelations 2 is very similar to Resident Evil 4. It’s gone back a little bit towards survival horror and less action. However, it definitely wouldn’t be categorized as a horror game (sorry hardcore RE fans, those days are long gone).

Similar to it’s predecessors Resident Evil 5 & 6, there are two playable characters. However, Revelations 2 has truly made the most out of this gameplay aspect by allowing you to switch between the two characters. Not only that, each character has their own skill set. The main characters (Claire or Barry) are your powerhouse fighters with all the firepower. Whenever it’s about to go down, you definitely want to use them to fend off monsters. The rest of the time, you’ll want to use the secondary characters (Moira or Natalia) because they have the ability to find hidden objects that Claire and Barry cannot. And yes, you’ll need to find these hidden objects because this game gives you just the right amount of ammo to survive enemy onslaughts if you actively look for ammo.


Natalia’s special ability? POINTING! I’m not 100% sure, but maybe, just maybe, Barry already knows there’s a monster?

Revelations 2 also decided to have no shame and blatantly copy Last of Us’s gameplay aspects because you also get to collect objects like bottles and alcohol to create secondary weapons. Furthermore, if you don’t feel like shooting or using melee attacks to take down your favourite monsters, you now have the option of slowly creeping up for silent take downs. This is nothing original and hey – if you’re going to steal someone else’s ideas, might as well be from the best.

Hey…this reminds me of something else….


Besides the standard campaign, there are extra campaigns to play as Moira or Natalia that are slightly different from the standard mode. Finally, there’s also Raid mode, which gives the game incredible replay value where you get to select different characters and complete specific objectives (e.g., kill “x” amount of enemies, use headshots to gain more experience points to gain new skills, etc.).

Alas, this game is far from perfect. The story starts off strong with great mystery and intrigue. You begin as Claire and Moira, then you switch to Barry and Natalia. Barry & Natalia’s events actually take place after Claire & Moira’s story, so it’s very reminiscent of the scenario A & B from Resident Evil 2 or Resident Evil: Assignment Ada, where you get to see the same story but from different timelines and perspectives.


Saving Leon Kennedy was too much fun

However at the end of the game, the writers quickly wrap up all their loose ends with a bombardment of information, most of which is through reading people’s journal and notes!

Considering the fact that Resident Evil 5 & 6 both incorporated the 2 playable characters with offline and online co-op you would assume that Revelations 2 would have the same things. Well, to my surprise and my friend’s surprise, Revelations 2 does NOT support online co-op. That’s right, if you want to buddy up, it has to be in person. How ridiculous is this? A game from 2009 (Resident Evil 5) has more features than a game from 2015?! Online co-op is like a minimum requirement in all video games now, right? Sheesh!

Finally, one of the most upsetting things about Revelations 2 are the multiple endings. There’s a good ending and bad ending. Now you’re probably assuming that since this is the case, that means throughout the game you get to make important decisions that would lead to these alternate endings. WRONG! There are no choices or decisions to make throughout the entire game, except for ONE part. Whatever you decide here literally determines which ending you get. And guess what? The connection between this decision and the ending is so far-fetched and incredibly absurd!


No online co-op?! Multiple endings?!

Revelations 2 took many steps forward but also many steps back as well. Overall, Revelations 2 is definitely worth playing if you’re a fan of the franchise. However, if you were hoping for this game to bring the franchise back to its former glory, you’ll be greatly disappointed.

Until next time, nerd out.


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